Blacksmithing

For Firearms and amunition please see the "Gunsmithing" page.

Chain Armor


 * Requires: 10 Metal Slabs
 * Cost: 80 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 22
 * Benefit: This produces 1 suit of chain armor.

Chain Barding Large


 * Requires: 12 Metal Slabs, 5 leather
 * Cost: 140 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 24
 * Benefit: This produces 1 suit of chain armor for a Large animal.

Chain Barding Medium


 * Requires: 6 Metal Slabs, 2 Leather
 * Cost: 50 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 18
 * Benefit: This produces 1 suit of chain armor for a Medium animal.

Drinking Vessel


 * Requires: 1 Metal Slab or 1 Worked Stone
 * Cost: 5 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 10
 * Benefit: This produces 2 drinking vessels, such as mugs, cups, steins, or chalices.

Glass Furnace


 * Requires: 10 Stone
 * Cost: 40 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 18
 * Benefit: This produces 1 squat stone glass furnace. The furnace has only capacity for one glass work at a time.

Glass Pane, Fogged


 * Requires: Glass Furnace, 1 Sand (lb), 1 Coal (lb), 2 Chemical Distillate
 * Cost: 10 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 14
 * Benefit: This produces 1 fogged pane of glass. Each pane of glass counts as a single glass work for purposes of furnace capacities.

Glass Work, Minor


 * Requires: Glass Furnace, 1 Sand (lb), 1 Coal (lb), 1 Chemical Distillate
 * Cost: 2 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 12


 * Benefit: This produces 1 small glass object, such as a bead, amulet, vial, or other small creation. Up to 5 minor glass works may count as a single glass work for purposes of furnace capacities.

Greatsword


 * Requires: Forge, 4 Metal Slabs, 2 Wooden Planks
 * Cost: 20 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 15
 * Benefit: This produces 1 greatsword, gaining any relevant benefits from the Metal and Wood used in its construction.

Lock, Simple


 * Requires: Forge, 1 Metal Slab
 * Cost: 10 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 12
 * Benefit: This produces a simple lock.

Logging Axe


 * Requires: Forge, 2 Metal Slabs, 2 Wooden Planks
 * Cost: 10 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 12
 * Benefit: This produces 1 logging axe or greataxe, gaining any relevant benefits from the Metal and Wood used in its construction.

Longsword


 * Requires: Forge, 2 Metal Slabs, 1 Wooden Plank
 * Cost: 15 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 14
 * Benefit: This produces 1 longsword, gaining any relevant benefits from the Metal and Wood used in its construction.

Mace


 * Requires: Forge, 2 Metal Slabs, 1 Wooden Plank
 * Cost: 15 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 10
 * Benefit: This produces 1 mace or hammer, gaining any relevant benefits from the Metal and Wood used in its construction.

Metal Slab


 * Requires: See bar recipe
 * Cost: 5 Crafting Points
 * Check to Finish: -
 * Benefit: This produces 1 Metal Slab, of a specific material reflecting the type of ore used in the smelting process.

Metal Slab


 * Requires: 450 grams of scrap metal of desired bar, 1 Chemical Distillate
 * Cost: 5 Crafting Points
 * Check to Finish: -


 * Benefit: This produces 1 Metal Slab, of a specific material reflecting the type of scrap material used

Mining Pick


 * Requires: Forge, 2 Metal Slabs, 2 Wooden Planks
 * Cost: 15 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 12
 * Benefit: This produces 1 mining pick or warpick, gaining any relevant benefits from the Metal and Wood used in its construction.

Potion Vial


 * Requires: Forge, 1 Metal Slab
 * Cost: 10 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 12
 * Benefit: This produces 5 small potion vials, able to hold one ounce of fluid or one dose of potions each.

Shield, Light


 * Requires: 4 Wooden Planks or 2 Metal Slabs and 2 Wooden Planks or 4 Metal Slabs
 * Cost: 10 Crafting Points
 * Check to Finish: Crafting (Woodwork or Blacksmithing) DC 10
 * Benefit: This produces 1 shield, gaining any relevant benefits from the Metal and/or Wood used in its construction.

Short Sword


 * Requires: Forge, 1 Metal Slab, 1 Wooden Plank
 * Cost: 10 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 10
 * Benefit: This produces 1 short sword, gaining any relevant benefits from the Metal and Wood used in its construction.

Shovel


 * Requires: Forge, 2 Metal Slabs, 2 Wooden Planks
 * Cost: 15 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 10
 * Benefit: This produces 1 shovel.

Sledge


 * Requires: Forge, 4 Metal Slabs, 2 Wooden Planks
 * Cost: 20 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 12
 * Benefit: This produces 1 sledgehammer, maul, or tetsubo, gaining any relevant benefits from the Metal and Wood used in its construction.

Spear


 * Requires: Forge, 1 Metal Slab, 2 Wooden Planks
 * Cost: 10 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 12
 * Benefit: This produces 1 spear, gaining any relevant benefits from the Metal and Wood used in its construction.

Torch Sconce


 * Requires: 1 Metal Slab
 * Cost: 5 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 10
 * Benefit: This produces 5 Torch Sconces, which may be used to mount torch holders for the safe interior lighting of structures.

Wire


 * Requires: 1 Metal Slab
 * Cost: 10 Crafting Points
 * Check to Finish: Crafting (Blacksmithing) DC 20
 * Benefit: This produces 50 feet of thin, conductive metal wire.

Worked Stone


 * Requires: 1 Stone, 1 Coal
 * Cost: 10 Crafting Points
 * Check to Finish: -
 * Benefit: This produces 10 Worked Stone.